![]() audio programmers who can do fast 4 or more mono channels playing from fastmem with good quality (for both music and sfx) musicians who can convert/redo midi (or cd audio) musics into regular tracker coders expert in fast hires chunky graphics It also works (or must work ) on regular AGA machines with 16MB ram. Note that this is a full port using original code that I have reSourced, not a complete rewrite like Free Heroes2. Of course, to run it you'll need the game data files and I can't provide those. You may well think it is overly ambitious, especially because sources are not available, but I started the project anyway and got some interesting result.Īll updates will be done at this same address. This thread is for all those who like this game and want it to be ported on the Amiga.
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